Mods are special Java programs that run on a Minecraft server. They can’t be run anywhere else. Writing a mod requires the use of the Spigot API, a set of Java programs that do all of the background work necessary for the program to function inside a Minecraft game. This chapter from Absolute Beginner's Guide to Minecraft Mods Programming, 2nd Edition demonstrates how a mod is created.
In this chapter from Digital Engineering with Minecraft, learn how to create your custom maze, use online-convert.com to create your .svg file, use Tinkercad to turn your 2D maze into a 3D maze, and import your maze into Minecraft.
It might not look like it on the surface, but each Minecraft world is rich with resources. Making the most of them is the next step in getting the most out of the game. This chapter from The Ultimate Player's Guide to Minecraft, 3rd Edition shows you how to build an outdoor shelter, find food to stave off hunger, improve your collection of tools, and build a chest to safely store items.
If you're interested in discovering the magic of computer programming, developing Minecraft mods might be just the ticket to get you started. In this chapter from The Ultimate Guide to Minecraft Server, Timothy L. Warner covers computer networking (a huge topic) in the space of only a couple dozen pages. By the end of the chapter, you not only will understand what you need to do to put your Minecraft LAN server on the public Internet to host external players, but also will know the "hows" and "whys" behind your configuration.
We are excited to announce that Microsoft Press products are now available in the Que Publishing store, growing the number of valuable and trusted resources for Microsoft home and office users.
The Que team is setting-up shop at BlogWorld & New Media Expo this week. Here's what you need to know about the event, speakers, sessions and how you can win an iPad (even if you're following along from home):